One Model to Animate Every Skeleton — UniMate
This is UniMate. One unified model animates diverse skeletons, not one model per rig. Bring any rigged GLB, glTF, or FBX — rig_preprocess handles it, with code, checkpoints, and the UniML3D dataset. Built for animators, researchers, and game or VR devs tired of rig-specific models. SIGGRAPH Asia 2026 work, already around 1,912 stars.
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